Potential Memory Leak with Disaster Recovery Plugin

Tools - Aug 12, 2019

Enabling the disaster recovery plugin causes a memory leak when importing and editing a large amount of textures. This can result in either a system lockup or a crash. ...

Crash on adding elements to a TMap property

Tools - Jul 25, 2019

Adding elements to a TMap<int32, int32> causes the editor to crash if the TMap has a default value associated with it. Tested in 4.22 (CL - 4753647), 4.23 (CL - 7445012), 4.24 (CL - 7605614) ...

First Person Example Project Crash when character movement component is cast in viewport.

Tools - Jul 23, 2019

Crash is caused by incorrect cast to display ActorComponent in viewport (gizmo used to move it should not be present) ...

Crash when generating proxy mesh

Tools - Jul 12, 2019

Generating a proxy mesh with imported models and the simplify mesh flag set to true causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7288428), 4.24 (CL ...

Width of the text for the input drop downs in action/axis mappings is not wide enough

Tools - Jul 11, 2019

text bleeding out when designating certain Motion Controller & Oculus Touch specific keys in the Project Settings. *Some samples of this text bleed/overflow are:*MotionController (L) Thumbstick Dow ...

GetPackageLengthForCooking can be much larger than the actual file path length

Tools - Jul 10, 2019

If the file path with the asset contains a project name, the cooking file pathlength is incorrectly increased. The following code in ContentBrowserUtils :: GetPackageLengthForCooking causes this is ...

Staticmesh asset sometime mess material ID when reimporting fbx or get rebuild

Tools - Jul 9, 2019

We need to investigate more what happen during this reimport with the material ID. The asset can also be broken when the DDC get dirty and the asset is rebuild. ...

DisplayThumbnail doesn't work with TArray

Tools - Jul 8, 2019

The DisplayThumbnail metadata UProperty specifier does not work on TArrays with the type of FSoftObjectPath. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7224811), 4.24 (CL - ...

Orbit Selected actor feature is offset after panning

Tools - Jul 3, 2019

After panning the camera the orbit feature will become offset and can lead to the object no longer being in view while orbiting. ...

"Activation" and "Trigger" keywords are not allowed as a subcategory

Tools - Jul 1, 2019

Using Activation and Trigger as subcategories names does not work in the Details Panel. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7208101), 4.24 (CL - 7216880) ...