Setting subcategory specifier for struct properties prevent the properties from appearing in editor when using ShowOnlyInnerProperties

Tools - Jun 20, 2016

Setting subcategory for struct variables and using ShowOnlyInnerProperties causes variables with subcategory to not appear in the editor. ...

Standalone Window Size Not Displaying In Fullscreen

Tools - Jun 15, 2016

Setting the standalone window size does not seem to have any effect, and using the -fullscreen parameter does not display the window in fullscreen. Setting the Standalone Window Size to 1920x1080 a ...

If the game mode is set to game only and "Set Show Mouse Cursor" is set to true some click events appear to get dropped

Tools - Jun 15, 2016

If the game mode is set to game only and "Set Show Mouse Cursor" is set to true some click events appear to get dropped ...

FixupRedirects commandlet does not auto-commit deletions

Tools - Jun 15, 2016

See this UDN: https://udn.unrealengine.com/questions/297811/fixupredirects-commandlet-submitting-marked-for-de.html The fix looks straightforward, just a one-line change but could benefit from tes ...

[CrashReport] UE4Editor_Slate!SMultiBoxWidget::GetCustomizationVisibility() [multibox.cpp:931]

Tools - Jun 14, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Result == FPrope ...

Crash when selecting Perforce in Source Control dialog box

Tools - Jun 13, 2016

Attempting to connect to perforce as the source control provider, the editor is crashing with listed callstack. ...

Create Comment from Selection Option Not Working in Behavior Tree

Tools - Jun 8, 2016

In a behavior tree, while having multiple nodes selected, using the Create Comment from Selection option does not create a comment box as expected. Found in 4.12.1 binary. Reproduced in 4.11.2 bina ...

Resolution scale slider does not match the shown value

Tools - Jun 7, 2016

When using the Resolution Scale slider, the value shown does not match where the slider is positioned. ...

Scroll Bar does not Stay "Anchored" to Bottom While Data Generates in Window

Tools - Jun 6, 2016

The scrollbar no longer remains anchored to the bottom of the Output Log while more lines are propagated during the packaging process/ Regression: this does not occur in previous versions of the En ...

[CrashReport] UE4Game!FStreamingManagerTexture::FStreamingManagerTexture()

Tools - Jun 6, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. This crash is only occurring in packaged games, not in the editor. The Logs contain the follo ...