The editor crashes when trying to add an animation key frame for the row fill setting for a grid panel ...
There is a mismatch of collision and geometry of WidgetComponent. This doesn't occur in 4.21. It can only be seen in 4.22. [Workaround] Change following code in UWidgetComponent::UpdateBodySetu ...
When renaming a widget in the widget hierarchy the user experiencing does not appear to match up with what is expected. After renaming the widget if the user presses the down arrow key it is assumed ...
Under the following conditions touch release will fire off when clicking a button Use mouse for touch is enabledThe user has recently clicked a virtual joystickThe user then clicks a button ...
UE4Editor crashes when compiling a User Widget Blueprint that implements a List View widget where the Entry Widget Class setting is set to itself. ...
Arabic characters do not appear to render correctly in text widgets and text box (Multi-line). They instead appear as box like character with the word "Arabic" and a random set of numbers and letter ...
When updating a widget's settings, those changes will not be reflected in the defaults of any instances where that widget has been used. ...
The tool tip widget drop down appears to be grayed out and unusable. This feature was available in the 4.18 version of the engine but not longer appears to be usable. ...
The root of the widget hierarchy does not appear to accept bindings for its tooltip setting. Video provided demonstrates the issue. ...
When calling the function "Is List Item Expanded" on an object in a list view the editor will crash ...