Pasting an element into a Widget Blueprint after removing the canvas panel will result in a crash. This has been tested with the border and button elements. This issue is occurring in //UE5/Releas ...
"Win and Up Arrow" is shortcut for changing to fullscreen mode, but it does not work properly before clicking window or change input mode to UI or GameAndUI. probably, Win API caused this issue, an ...
URichTextBlock::UpdateStyleData() does not check whether DecoratorClasses already had any specificed DecoratorClass. So every time you turn UMG on and off from the Viewport, Decorator Classes will i ...
When using a Text Box with multiple lines inside a Retainer, the lines overlap with each other depending on the letters. It doesn't look this way in the Widget Designer. Additionally, it doesn't loo ...
Pasting a button element from one Widget Blueprint into a second Widget Blueprint that has had its root Canvas Panel deleted results in a crash. The crash only occurs when the Canvas Panel is delete ...
"Replace with child" does not work well with the NamedSlot widget after reloading the widget blueprint in Contents Browser. ...
This issue occurs when using an image with RichTextBlockImageDecorator for RichTextBlock. This displays RichTextBox of RetainerBox and RichTextBox as it is. In the case of UMG Editor, the image is ...
It seems that when playing a Rich Text Block into a Retainer Box, it causes the text inside the yellow row style to have additional spaces added to it. The user who reported this issue also had issu ...