When encrypt assets and packaging ,crash at game startup

UE - Foundation - Core - Sep 11, 2017

When ShooterGame project is packed from RunUAT.bat, if you give encryption option, crash occurs at game startup. Without granting the encryption option crash does not occur. This occur. This problem ...

User isn't prompted to restart the editor when changing Local DDC path

UE - Foundation - Core - Sep 6, 2017

When changing the Local Derived Data Cache setting in Editor Preferences, the user isn't prompted to restart the editor, unlike other settings that require a restart to work. ...

Inaccurate dialog box displayed when trying to open a project that contains a plugin with missing binaries

UE - Foundation - Core - Aug 29, 2017

In 4.17, attempting to open a project that contains a plugin with a missing .dll file results in a dialog box appearing that says that the plugin is not compatible with the current Engine version, a ...

[CrashReport] UE4Editor_Core!FFileHandleWindows::Seek() [windowsplatformfile.cpp:501]

UE - Foundation - Core - Aug 29, 2017

This is common crash coming out of the 4.17 and 4.18 releases. The callstack is similar to an old unresolved import crash: [Link Removed] User Descriptionsrebuilding lightbuilding lighting from a d ...

[CrashReport] UE4Editor_CoreUObject!UObjectBase::IsValidLowLevelFast() [uobjectbase.cpp:294]

UE - Foundation - Core - Aug 22, 2017

This is a common crash in the 4.16 and 4.17 releases. User DescriptionsWriting a custom component in C++. Hotcompiled it through VS2017. Had the BP editor open with a class derived from that compo ...

[CrashReport] UE4Editor_CoreUObject!FLinkerSave::FLinkerSave() [linkersave.cpp:31]

UE - Foundation - Core - Aug 22, 2017

This is a longstanding and common crash that has occurred since at least the 4.11 release. The error appears to occur while trying to access a .tmp file. User DescriptionsI left unreal unattended ...

[CrashReport] UE4Editor_AssetRegistry!FPackageReader::operator<<() [packagereader.cpp:479]

UE - Foundation - Core - Aug 21, 2017

This is a regular and longstanding crash that has occurred since at least the 4.14 release. The majority of the crashes occur on non-vanilla builds, although there have been a few vanilla crashes. ...

[CrashReport] UE4Editor_Core!FName::GetDisplayNameEntry() [unrealnames.cpp:894]

UE - Foundation - Core - Aug 14, 2017

This is a trending crash coming out of the 4.17.0 release. The same callstack also occurred during the 4.11 release, but otherwise hasn't had an occurrence until now. Users have not provided any de ...

[CrashReport] UE4Editor_Core!FStatsThreadState::ScanForAdvance() [statsdata.cpp:732]

UE - Foundation - Core - Aug 10, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Item.NameAndInfo ...

[CrashReport] UE4Editor_Core!FModuleManager::LoadModuleChecked() [modulemanager.cpp:350]

UE - Foundation - Core - Aug 10, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Module [Link Rem ...