Landscape visibility mask cannot be imported/exported

UE - LD & Modeling - Terrain - Landscape - Aug 8, 2022

The ability to import/export visibility mask was available in 4.27. ...

Crash when cooking landscape collision in world partitioned level

UE - LD & Modeling - Terrain - Landscape - Jun 24, 2022

This is caused by the loss of data in the ULScapeHeightfieldCollisionComponent::CollisionHeightData. The CollisionHeightData is not marked as BULKDATA_PayloadInSeperateFile and is processed with a k ...

Crash on loading level with Landscape by 2 PIE instances

UE - LD & Modeling - Terrain - Landscape - Jun 16, 2022

Landscape smooth and flatten tools deform the terrain incorrectly

UE - LD & Modeling - Terrain - Landscape - May 25, 2022

The Landscape smooth and flatten tools can deform the landscape incorrectly causing chunks of the landscape to be removed (see attached image). ...

Using CustomBrush_Landmass Brush creates an inverted pyramid on the landscape

UE - LD & Modeling - Terrain - Landscape - May 17, 2022

When using the CustomBrush_Landmass Brush, clicking the landscape should add a pyramid shape landmass but instead creates a inverted landmass. Regression tested on //UE4/Release-4.27 @ 18319896 Re ...

Landscape BP Brushes in WP map causes changelist validation to fail

UE - LD & Modeling - Terrain - Landscape - May 13, 2022

Using a Landscape BP brush in a WP map causes SCC validation to fail: [2022.05.13-09.04.47:880][473]SourceControl: Error: Changelist validation failed! [2022.05.13-09.04.47:881][473]SourceControl: ...

Preview weight on Landscape Layer Sample affects Grass Output on landscape disregarding layer info

UE - LD & Modeling - Terrain - Landscape - May 10, 2022

Preview weight on Landscape Layer Sample affects Grass Output on landscape disregarding layer info Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did NOT occur there ...

Materials using Landscape Layer Blend are black

UE - LD & Modeling - Terrain - Landscape - May 4, 2022

When applying a Landscape Layer Blend of textures to the Material Base Color, the preview does not update or shows black instead of how the material is supposed to look. When you disconnect the lay ...

Crash when unloading World Composition tiles using Landscape

UE - LD & Modeling - Terrain - Landscape - Apr 25, 2022

When unloading a tile of a World Composition map in UE5, a crash occurs when trying to deference a null pointer (World->PersistentLevel->bIsVisible) in FWorldTileModel::FWorldTileModel():// Assign l ...

RVT flashing on landscape in editor/PIE

UE - LD & Modeling - Terrain - Landscape - Apr 25, 2022

Currently not showing in launched or packaged game ...