Foliage that has been deleted in 4.6 will return when a project is migrated to 4.7. ...
Adding a struct to the foliage panel results in the struct not being editable for a static mesh instance. The same struct is editable if applied to a PrimitiveComponent. ...
After painting foliage meshes on a BSP surface and rebuilding the level (more specifically the geometry), the meshes are deleted. This bug is especially nasty because you cannot Ctrl+Z after buildi ...
Issue: Currently, there is no parameter to allow users to render custom depth on foliage actors. Request: Set parameter to allow users to choose to render custom depth on foliage actors. URL: ...
Sometimes instances of an InstancdStaticMeshComponent have an incorrect hue after building static lighting. In the thread, the user provides a repro map ...
If a user hides the details of a foliage actor in the foliage tool menu, then saves and closes the editor the details will re-open upon re-opening the editor. ...
The fill bucket tool under foliage does not work with BSP surfaces. ...