Licensee found that memory being allocated during a resize in NavMeshMemory is not being tagged within LLM as NavigationMemory but show in LLM as Untagged memory. They do not have a callstack showca ...
Selecting the just imported asset will speed up workflow. Fix should be done for legacy and interchange importer ...
The different fbx exporters do not cleanup the fbx sdk manager ...
This is NOT a regression. Tested In //UE4/Release-4.27 at CL18319896 Printing an actor's transform as a string returns transform and rotation with a colon, but returns scale without. ...
This bug was discovered by a user who tried changing level through the 'servertravel' console command (HandleServerTravelCommand). Debugging shows that FindFilesAtPathInIndex won't return anything ...
Anim notifies in montages aren't recorded correctly. This seems to be because FAnimationRecorder::RecordNotifies doesnt handle it correctly. Reported by UDN. ...
Generated from CrashReporter This is NOT a regression. Tested in //UE4/Release-4.27 at CL18319896 Tested in //UE5/Main at CL 22175708 - Issue did not occur ...
Actors when converted to spawnables are given a transform track, and the default position of doesn't seem to be saved to the template for blueprint actors. Compare the above behavior to a static mes ...
There is a licensee report that command buffer failure rates on iOS 15 devices have increased compared to earlier iOS versions, and the issue may be related to foregrounding or backgrounding. ...