PIX still works after PIX Profiling is disabled on BP Projects

UE - Platform - Console - May 5, 2017

Disabling PIX Profiling in the project settings for Xbox One does not actually disable PIX Profiling. This does not happen with C++ projects This is a Regression ...

Wild card pins do not update when other pins on the same node have been used

UE - Gameplay - Blueprint - May 5, 2017

Wild card pins do not update when other pins on the same node have been used. If the other pin on the inputs node is connected, the other wildcard pin(s) will no longer update back to wildcards if ...

Crash on draw material to rendertarget

UE - Graphics Features - May 5, 2017

This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...

InfiltratorDemo is too bright and colors are washed out using OpenGL4 on Linux

UE - Rendering Architecture - RHI - May 5, 2017

There are instances in the showcase where the brightness and colors look normal, but most of the time they are off drastically. I cannot reproduce this with SM5 on Windows, nor can I with OpenGL4 o ...

Component properties cannot be edited for instances of a Blueprint if more than one instance of that Blueprint in the level is selected

UE - Gameplay - Blueprint - May 5, 2017

Properties of components that are added to a Blueprint cannot be set in the Details panel for instances of that Blueprint in the level if multiple instances are selected. These components also do no ...

WASM HTML5 Runs out of Memory in Chrome versions 58+ on Windows

UE - Platform - Mobile - May 5, 2017

We were seeing out-of-memory errors when launching on Chrome version 58 on Windows (both 32-bit and 64-bit). After some investigation, the root cause appears to be a regression introduced in Chrome ...

"LogTemp:Warning: Running Get" when placing or selecting Physics Constrain Actor

UE - Simulation - Physics - May 5, 2017

REGRESSION Yes, does not occur in 4.15.2. When placing or selecting a Physics Constraint Actor, the following warning will spam in the output log:LogTemp:Warning: Running Get ...

KiteDemo: Landscape without collision - Out of Bounds

Docs - Samples - May 4, 2017

While testing in KiteDemo - //UE4/Release-4.16 CL 3420042 in Binary – trying to find the limits of the Caution: Out of Bounds UMG, I found a landscape static-mesh that did not have collision. ...

KiteDemo: Spawn under the map

Docs - Samples - May 4, 2017

While testing in KiteDemo - //UE4/Release-4.16 CL 3420042 in Binary – trying to find the limits of the Caution: Out of Bounds UMG, I found a way to glitch under the map. You must go all the way dow ...