I set the Forced LOD Model on the mesh component > 1, then tried to export, this is what causes the crash. Here is my suggested fix, we just don't use Git or I'd do a PR: In the else() branch of FF ...
This question was created in reference to: [Link Removed] This post references the first post because this problem was not discovered till now. I think it was masked because the issue appears to be ...
Using Windows+Shift+Arrow keys to move the application window in Windowed Fullscreen from a low resolution monitor to a high resolution monitor does not resize the application window on a Windows 10 ...
Unreal Engine 5.4 code will no longer compile after applying both the RHI improvement code changes as described in [Link Removed] and the fix for the crash described in [Link Removed]. The compilati ...
Launching multiple Editor processes at the same time with the USD Core plugin enabled can cause warnings to be logged like the following:LogUsd: Warning: Failed to update LibraryPath for USD plugInf ...
Hello, I'm using Dataprep to import an FBX file, and running into some difficulties of arranging my data. I have the following on import: [Link Removed] I'll discuss textures here, but in realit ...
Intel reported GPU crashes on their hardware caused by divergent group barriers in ScreenProbeConvertToIrradianceCS:[numthreads(THREADGROUP_SIZE, THREADGROUP_SIZE, 1)] void ScreenProbeConvertToIrra ...
Reported by user in SF [Link Removed] User library assets created in TM 2022.2.3 or older will not contain texture maps for their materials when the .tmi file is added to the TM 2025.1.1 User Libra ...