Multi Sphere Trace is not returning the correct Impact Location. Other AnswerHub Report:https://answers.unrealengine.com/questions/30952/multisphere-trace-fhitresult-location-same-as-impa.html ...
User receives an error while packaging. I haven't been able to reproduce this on my machine with templates I've created. Method to package: File > Package Project > Win64 The logs are attached. ...
Objects that are 100k uu+ away from camera do not trigger "OnClicked" events ...
Flying pawn from Flying Template does not collide with landscapes. ...
If the user selects multiple widget within the hierarchy panel and then right clicks > Wrap with > Vertical box this will create an extra set of the widget that were selected. These widgets will hav ...
When walking off of angled geometry the player pawn will fall off of the edge horizontally instead of falling. Even with all possibly related values changed in the character defaults, the player wi ...
Local Vector variables in functions do not save the Y and Z values. Possibly connected: after entering the X value, pressing Tab does not move to the Y value. Tabbing from there works as expected. ...
When selecting variables within a blueprint using the arrow keys, it doesn't refresh the Details properly. You can see this by clicking on each of the variables, to see what the difference between t ...
User's Project is crashing since converting to 4.7.2. I have attached the project itself below, but after conversations with the user and seeing pieces of the project, this issue may be related to ...
When a graphical mesh is used to create a lower LOD for cloth assets and the Cloth FBX has the APB assigned to the material for the cloth there will be a crash. ...