Crash when exiting PIE after execute demorec command

UE - Networking - Jun 8, 2018

This issue is regression because it doesn't reproduce 4.18.3. Default level is just the level to move. Demorec level runs demorec command with beginplay and has one replicated variable. UEditorEn ...

Panning in blueprints does not appear to be affect by windows pointer speed

Tools - Nov 14, 2016

The windows mouse speed settings appear to have no effect on the panning speed in blueprint. ...

Using Start Players as Spectators checkbox does not affect Player0

UE - Gameplay - May 20, 2015

When setting up a custom game mode blueprint, if the "Start Players as Spectators" checkbox is checked the first player loaded in PIE will not be in spectator mode. ...

Sound Mix Modifiers do not properly affect Sound Class

UE - Audio - Mar 30, 2015

Sound mixers do not properly override variables within a sound class. This prevents users from being able to modify variables such as volume or pitch quickly and efficiently by using the push/pop st ...

[CrashReport] Access violation in UE4Editor_Engine!TOctree<TVolumeLightingSample<3>

UE - Graphics Features - Jun 14, 2017

This is a common crash in the 4.16 release. The callstack for the issue is essentially the same as [Link Removed], however that issue had confirmed repro steps and was verified fixed for 4.16.0. A ...

ResavePackages Commandlet Consistently Crashes in 5.3 In Material PreSave

UE - Rendering Architecture - Materials - Feb 20, 2024

Running the ResavePackages commandlet will consistently result in a crash. The callstack is here: Assertion failed: !IsRooted() [Link Removed] [Line: 265] UnrealEditor_Engine!UMaterialInterface::P ...

Example 1.3: Constraint Profiles animation not working in ContentExamples

UE - Content - Content Example - Mar 25, 2022

This bug does not occur in //UE5/Release-5.0-EarlyAccess or in Release-4.27 making it a regression.  This also occurs in //UE5/Main  ...

Control Rig function nodes cannot have their color changed in 5.3

UE - Anim - Rigging - Control Rig - Oct 5, 2023

VR preview Crashes for the Oculus Rift on 4.8 preview 3

UE - Platform - XR - May 20, 2015

If the User starts up the VR preview mode with an Oculus rift plugged in the editor will crash. ...

Layers render transparent in Material_Advanced 1.3 display in ContentExamples on HD4600

UE - Graphics Features - Nov 1, 2016

Only seen on an Intel HD4600 GPU This is a regression from 4.13 Did not occur on an Intel HD530 GPU ...