[CrashReport] UE4Editor_Landscape!ALandscapeProxy::CreateLandscapeInfo() [landscape.cpp:752]

Tools - Landscape - Jul 14, 2017

This is a common crash affecting users through 4.14 to 4.16. Users have not provided any descriptions. Source Context 740 #if WITH_EDITOR 741 ULandscapeInfo* ALandscapeProxy::Creat ...

[CrashReport] UE4Editor_CoreUObject!UPackage::Save() [savepackage.cpp:4597]

Gameplay - Blueprint Compiler - Jul 14, 2017

This is a common crash affecting users in 4.16. Users have not provided additional information. Source Context// Set the parent index, ifthis export represents a UStruct-derived object 4589 ...

Server crashes when client connects after Server has reloaded a sublevel with a deleted actor

Networking - Jul 13, 2017

UNetDriver::DestroyedStartupOrDormantActors maintains a list of deleted startup (and dormant) actors. This is used to notify clients that have joined the server of Actors that need to be destroyed ...

Crash: Direct3DDevice->CreateBuffer failed at D3D11VertexBuffer.cpp with error E_INVALIDARG

Rendering - Jul 6, 2017

This is a common crash affecting users since at least the 4.14 release. It was previously associated with UE-30488, however that has been marked as fixed. Source Context 221 void VerifyD3D1 ...

[CrashReport] UE4Editor_Slate!FSlateApplication::RoutePointerMoveEvent() [slateapplication.cpp:5195]

Tools - Slate - Jun 28, 2017

This is a longstanding crash that occurs with low frequency, but has affected over 200 users. One user describes that this occurred while packaging a project, although other users have not provided ...

[CrashReport] Crash on Mac related to cooking for Android - libstdc++.6.dylib!std::_Rb_tree_rotate_left()

Platform - Mobile - Jun 23, 2017

This is a common crash on Mac that has occurred since at least 4.12.5. It seems to occur during converting textures while cooking for Android. Callstack from LogLogCook:Display: Cooking /Engine/En ...

[CrashReport] Crash on Mac due to uncaught exception 'NSRangeException' - HIToolbox!DispatchEventToHandlers()

Platform - Mac - Jun 22, 2017

This is a common and longstanding community crash on Mac. Users have not provided descriptions when they crash, so additional information is currently not available. A log file is attached. Call ...

Collision Profile Name variable gets reset on multiple select

Physics - Jun 20, 2017

When adding a variable of collision profile name type to an actor(as editable), its value gets reset when the instance becomes a part of multiple selection. ...

[CrashReport] Access violation in UE4Editor_Engine!TOctree<TVolumeLightingSample<3>

Rendering - Jun 14, 2017

This is a common crash in the 4.16 release. The callstack for the issue is essentially the same as UE-42223, however that issue had confirmed repro steps and was verified fixed for 4.16.0. Additio ...