[CrashReport] Fatal error: Cast of nullptr to Object failed

Gameplay - Oct 5, 2017

This is a common and longstanding crash that has affected many users since at least 4.11. Source context not available (error in user code?). User DescriptionsI was duplicating a Set function in c ...

[CrashReport] UE4Editor_Engine!FSoundConcurrencyManager::RemoveActiveSound() [soundconcurrency.cpp:545]

Audio - Oct 5, 2017

This is a common crash that has occurred since at least 4.15. The callstack is similar to UE-42649, which was resolved in 4.16. User Descriptionsdisable sound concurrency Source Context 537 ...

Crash changing variable type from Object Reference to Actor Soft Object Reference

Gameplay - Blueprint - Oct 3, 2017

REGRESSION: No, this occurs as far back as 4.16. Crash occurs when the user changes a variable type from Object Reference to Actor Soft Object Reference. ...

[CrashReport] Ensure condition failed: ToPin->LinkedTo.Contains(this)

Gameplay - Blueprint - Oct 2, 2017

This is a frequent and longstanding Ensure that has occurred for more than 500 users since at least the 4.13 release. Additionally, there do seem to be a few crashes with this callstack mixed among ...

Set variables based on Enumeration do not update when the number of members changes

Gameplay - Blueprint - Oct 2, 2017

Set variables based on Enumeration do not update when the number of members changes. The drop down menu will update if Refresh all nodes is used or if the user restarts the project. ...

Mouse Wheel Axis input gives different values in HTML5 packages, varying by browser

Platform - Mobile - Sep 28, 2017

The value given by the Mouse Wheel Axis is usually 1.0 or -1.0, depending on the direction. In HTML5 packages, this value varies based off the browser that is used. On Firefox (56.0): 0.025 or -0.0 ...

[CrashReport] UE4Editor_Kismet!SBlueprintPaletteItem::OnNameTextCommitted() [sblueprintpalette.cpp:1319]

Gameplay - Blueprint - Sep 28, 2017

This is a trending crash after the 4.17.2 hotfix, although it has existed since the 4.16.1 hotfix. User Descriptionswas creating a new graph in a blueprint ...

[CrashReport] Linux crash - FStatsThreadState::ProcessNonFrameStats

Platform - Linux - Sep 21, 2017

This is a somewhat common Linux crash that has occurred since 4.16. The callstack shares some similarities to UE-48402 ...

[CrashReport] UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHISetShaderSampler() [d3d11commands.cpp:647]

Rendering - Sep 20, 2017

This is a common crash that has occurred since 4.16 for over 50 users. Unfortunately they have not provided any description of their actions when the crash occurred. The callstack has similarities ...

[CrashReport] UE4Editor_UnrealEd!TSet<FEditorUndoClient * | SActorDetails::~SActorDetails

Tools - Sep 20, 2017

This is a somewhat common crash coming out of 4.16 and 4.17. Users have not provided any description of their actions when the crash occurred. The top line of the callstack and the source context ...