Make MovieSceneSequencePlaybackSettings Node Causes Sequencer to Start at a Random Time Without Random Start Settings Applied

Sequencer - Oct 11, 2017

-No start at random settings are enabled -It only starts at a random interval when connected to the Make MovieSceneSequencePlaybackSettings node is connected -If this is disconnected the Sequence ...

Check box appears darker when wrapping it with a button

Tools - UMG - Oct 9, 2017

Check box appears darker when wrapping it with a button (almost black), This does not appear to happen when wrapped with other widgets. ...

When Using Sequencer to Change Between the Animation Blueprint and Custom Mode Animations Freeze Temporarily

Sequencer - Oct 6, 2017

Youtube Link to How Project is Set Up and the Results: [Link Removed] ...

Placed instances do not update dynamic binding after hot reload

Core - Hot Reload - Oct 6, 2017

Adding a dynamic binding and preforming a hot reload sometimes causes the binding to not be registered by class/blueprint instances that already exist in the world. Instances need to be replaced fr ...

Building lighting after map data is built dirties level

Rendering - Oct 5, 2017

There is an issue occurring where after the map built data is made building lighting on a level causes the level to become dirty. this occurs even if anything in the level has not been changed excep ...

NavLink Proxy CHILD ACTOR stops working in a Packaged and Standalone game

Gameplay - AI - Oct 5, 2017

NavLink Proxy CHILD ACTOR stops working in a Packaged and Standalone game. Works as expected in PIE. Licensee Description: Force Rebuild on Load is not called and the nav links as child actors do ...

Local binary build fails for iOS platform.

Core - Oct 5, 2017

Attempting to create a local binary build of the Engine for the iOS platform using BuildGraph is currently failing. While trying to build UHT for Mac using a remote build, the build fails because it ...

Restore State for Make MovieSceneSequencePlaybackSettings Not Resetting Sequencer State Appropriately

Sequencer - Oct 3, 2017

Restore State should have an affect on sequencer. The animation snaps back to its starting point even when this option is not set if played in PIE. If you drag in the level sequence in the editor an ...

Translucent materials with tessellation

Rendering - Oct 3, 2017

When using a material with a translucent blend mode, you can not use the lighting modes "Volumetric PerVertex NonDirectional", or "Volumetric PerVertex Directional" and the Tessellation settings "PN ...

Web browser widget appears washed out

Tools - UMG - Oct 2, 2017

Web browser widget appears washed out ...