Editor Crash While Using "Snap to Floor" Shortcut on Some Foliage Instance.

Tools - Foliage - Apr 15, 2019

When pressing the End key to have a foliage mesh "snap to floor/surface" the editor will crash. Found in 4.21 CL# 4753647, 4.22 CL# 5660361, and 4.23 CL# 5898046 ...

IsPlayInMobilePreview does not return true when using Mobile Preview

Platform - Mobile - Apr 11, 2019

A user has reported that the IsPlayInMobilePreview function does not return true when playing in Mobile Preview. From looking at the function, it seems to be looking specifically for the commandline ...

Rotation of a constraint is not taken into account for limited range movement

Physics - Apr 9, 2019

Rotating a constraint does not update its range of motion based off of angular limits. The user who reported this also mentioned that migrated constraints do not see this issue (eg: migrating a phys ...

LOD of Texture on Static Mesh is selected incorrectly when spawned in Sub-Level loaded by Level Streaming

Rendering - Apr 9, 2019

LOD of Texture on Static Mesh is selected incorrectly when spawned in Sub-Level loaded by Level Streaming. This issue does not occur with Editor play, only with Launch or Packaging and Play. Accordi ...

RF_WasLoaded is set to False in PIE for instances of a Blueprint if the Blueprint is recompiled

Gameplay - Blueprint - Apr 5, 2019

The RF_WasLoaded flag is set to false for Blueprint instances in PIE if the Blueprint is edited and compiled. This is fixed by saving the level which is a simple workaround but this should be needed ...

Landscape: When updating Physic Material on a landscape layer info object, the physic material is not propagated correctly

Tools - Landscape - Apr 4, 2019

This will result in not getting the Phys Material when doing collision query. Info from the UDN "Having stepped through the ULandscapeLayerInfoObject::PostEditChangeProperty I can see that the U ...

DrawBoxSweeps does not fully account for rotation

Physics - Apr 3, 2019

DrawBoxSweeps does not account for box rotation when drawing lines between swept vertices, leading to disconnected debug visuals.  ...

Unable to connect to a pixel streaming server via a Web Browser widget on Android

PixelStreaming - Apr 3, 2019

A user has reported that connecting to a Pixel Streaming server results in a failure if you are attempting to do so from a Web Browser widget on Android. When attempting to test this in Main, I was ...

Rename of variables are cancelled if user clicks the variable type menu

Tools - Slate - Apr 3, 2019

Rename of variables are cancelled if user clicks the variable type menu. This occurs if the user has not press enter yet to accept their input and then clicks the variable type menu. I also notice ...