[CrashReport] UE4Editor_Core!FModuleManager::LoadModuleChecked() [modulemanager.cpp:350]

Core - Aug 10, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Module [Link Rem ...

Audio volume values get reset

Tools - Sequencer - Aug 9, 2017

Also confirmed in 4.22 Main @ CL 4413632 ...

[CrashReport] UE4Editor_Engine!FViewMatrices::FViewMatrices()

Rendering - Aug 3, 2017

This is a trending crash in the 4.17 previews. Unfortunately users have not provided any descriptions of their actions when the crash occurred. Source Context 464 FViewMatrices::FViewMatric ...

Desktop Editor does not transition into VR Mode when Oculus HMD is worn while 'Enable VR Mode Auto-Entry'=True

XR - Jul 29, 2017

Desktop Editor does not transition into VR Mode when the Oculus HMD is worn. The user must manually enter VR Mode using Toolbar buttons / keyboard shortcuts. This issue is only observed when on Ocul ...

[CrashReport] FSlateRHIRenderer::ConditionalResizeViewport()

Tools - Jul 27, 2017

This is a common crash occurring on Windows and Mac in 4.15 and 4.16 (two different callstacks with close similarities). The callstack is also similar to UE-45649 and may be related. User Descrip ...

[CrashReport] UE4Editor_CoreUObject!FMemoryWriter::Serialize() [memorywriter.h:42]

Core - Jul 24, 2017

This is a common cook crash affecting users in 4.16. It is possibly the same issue as described in UE-22912 for past engine versions. Source Context 33 virtual void Serialize(void* Data, ...

[CrashReport] UE4Editor-SlateCore.dylib!SWidget::FindChildGeometry(FGeometry const&, TSharedRef<SWidget,()

Tools - Slate - Jul 20, 2017

This is a common crash affecting Mac users in 4.16, and going back at least to 4.11. This seems to be a continuation of UE-28603, which was closed as cannot repro. User Descriptionswas looking at ...

[CrashReport] Crash on Mac related to cooking for IOS

Rendering - Jul 20, 2017

This is a common commandlet crash for Mac users in 4.16. In all cases, the command line is like: "(path/project).uproject" -run=Cook -NoLogTimes -TargetPlatform=IOS -fileopenlog -unversioned -ski ...

[CrashReport] Fatal error: Couldn't find shader - FMaterial::GetShader()

Rendering - Jul 20, 2017

This is a common crash affecting users in 4.16. User DescriptionsTried to edit the VivePreController Meshtried to edit SM_Skysphere after shaders had finished compiling. For no other reason than th ...

[CrashReport] UE4Editor_CoreUObject!TFastReferenceCollector<1,FGCReferenceProcessor<1>,FGCCollector<1>,FGCArrayPool,0>::ProcessObjectArray()

Core - UObject - Jul 19, 2017

This is a common crash affecting users in 4.16. Over 100 users have been affected, although they have not provided additional information. Source Context 469 TokenStreamIndex++; 47 ...