Unable to connect to Pixel Streaming when using FireFox

PixelStreaming - Sep 11, 2019

It appears that Pixel streaming does not currently work with the Mozilla Firefox web browser Docs link: https://docs.unrealengine.com/en-US/Platforms/PixelStreaming/PixelStreamingIntro/index.html ...

Ghosting behind dither temporal AA with moving objects

Rendering - Features Teams - Sep 11, 2019

OnHit not firing when capsule collider passes onto very close and same height mesh

Simulation - Physics - Sep 10, 2019

When a capsule collider passes from the top of one piece of geometry to another that is very close the OnHit event doesn't fire. I have attached a project that demonstrates the issue in 4.23. A vid ...

Invalidation box inside of scale box can cause jittering when using split anchors

Tools - UMG - Sep 9, 2019

When using a combination of Scale box, Invalidation box, and split anchors it can cause the child widget(S) of the invalidation box to jitter/shake. ...

Spline points deleted after movement

Tools - Python - Sep 6, 2019

Spline points are deleted from the Spline component after adding them in Python and then moving them in the scene. Tested in 4.21.2 (CL - 4753647) 4.22.3 (CL - 7053647), 4.23.0 (CL - 8386587), 4.24 ...

Widget component appears blurring when using a Vive with Temporal AA

XR - Sep 6, 2019

When using the Vive and the Anti-Aliasing Method of "Temporal AA" Widget components appear blurry during movement. ...

CAD Geometry translation error

Tools - Datasmith Importer - Sep 6, 2019

Importing the CAD file into Datasmith causes huge surfaces to appear on the model that do not appear in the CAD software. This was reported and tested in 4.22 (4.22E2). This was reproduced in 4.23 ...

After adding MovieSceneObjectPropertyTrack from BP or Python, clicking the pull down of the added track occurs crash

Anim - Sequencer - Sep 6, 2019

When MovieSceneObjectPropertyTrack is added from BP or Python, PropertyClass of UMovieSceneObjectPropertyTrack becomes null, so it crashes with the following processing of SPropertyMenuAssetPicker : ...

"Simulate Selected" overwrites "Physics Type" property when playing in Editor

Simulation - Physics - Sep 5, 2019

"Simulate Selected" overwrites "Physics Type" property when playing in Editor. In any subsequent PIE sessions SK_Mannequin will simulate physics even though the option is toggled off. This was repo ...