Scroll bar thickness is unaffected when set below 4

UE - Editor - UI Systems - Apr 9, 2019

Scroll bar thickness is unaffected when set below 4. There appears to be a minimum size in place that prevents the scroll bar from being set to a size lower than 4 ...

Editor crashes when re-opening a project that had previously successfully applied a Live Coding patch

UE - Foundation - Cpp Tools - Live Coding - Apr 9, 2019

The Editor will crash while opening a project that had previously successfully had a Live Coding patch applied, and then was closed. The `LiveCodingConsole.exe` process continues to run after both t ...

Rotation of a constraint is not taken into account for limited range movement

UE - Simulation - Physics - Apr 9, 2019

Rotating a constraint does not update its range of motion based off of angular limits. The user who reported this also mentioned that migrated constraints do not see this issue (eg: migrating a phys ...

Phaser module is malfunctioning

UE - Audio - Apr 9, 2019

The phaser module that is part of the new Audio Engine causes audio from a Sound Cue to mute after playing for one second. The user states that the issue comes from the Phaser.cpp file producing a N ...

Mouse cursor position is reset on a Mac when SetInputMode_GameOnly() is called

UE - Platform - Apple - Apr 8, 2019

Calling `UWidgetBlueprintLibrary::SetInputMode_GameOnly()` on a Mac results in the mouse cursor resetting to the position where the last mouse click was released instead of remaining in its current ...

Landscape Grass No Longer Casts a Shadow with "Use Landscape Lightmap" Enabled

UE - LD & Modeling - Terrain - Landscape - Apr 8, 2019

Landscape Grass No Longer Casts a Shadow with "Use Landscape Lightmap" Enabled. Working as expected in 4.20 CL# 4369336 and 4.21 CL# 4753647 Found in 4.22 CL# 5660361 and 4.23 CL# 5779284 ...

Custom Stencil renders incorrectly with instance stereo enabled

UE - Platform - XR - Apr 8, 2019

When using instance stereo with custom stencils, they do not render as expected. It appears to render the stencil in one eye at a time (as the user's head is turned). Regression: Yes This was work ...

UE4Editor modules file is not written to properly when packaging a plugin

UE - Foundation - Cpp Tools - Plugin System - Apr 8, 2019

The modules file that is generated when packaging a plugin appends a number to the end of the .dll reference, similar to hot reload modules. This causes the reference to refer to a nonexistent file. ...

Refraction of Ray Traced Translucency in Path Trace View is Incorrect

UE - Graphics Features - Lumen - Apr 8, 2019

Refraction of Ray Traced Translucency in Path Trace View is Incorrect. Found in 4.22 CL# 5660361 and 4.23 CL# 5779284 ...

Materials Draw through a HUD blueprint do not update when collections Parameter are used

UE - Graphics Features - Apr 8, 2019

Materials applied via HUD do not appear to update when collection parameters are changed for the applied material ...