Moving Folders will result in an empty duplicate folder being left behind

Tools - May 31, 2019

When moving folders in the editor a duplicate empty folder appears to be created in the location of the original folder. ...

Material Ambient Occlusion Does Not Work With Skylight Set to Movable

Rendering - Features Teams - Jul 27, 2018

Material ambient occlusion does not work with the skylight set to movable. Setting the material to allow static lighting will fix the issue until the level is reloaded. Found in 4.19 CL# 4033788, 4 ...

Material Editor Tooltips for Sine and Cosine Expressions are Incorrect

Tools - Material Editor - Dec 11, 2017

The tool tips for Sin and Cosine within the material editor need to be modified. The tool tips are inconsistent and do not match the information in official documentation. [Link Removed] ...

Meta specifier MustImplement does not list eligible blueprints that have not been opened/loaded

Gameplay - Blueprint - Oct 16, 2017

Using the meta specifier MustImplement will cause the associated dropdown to only list classes/blueprints that implement the provided interface. If a blueprint has not been opened/loaded in the edit ...