Default UE splash logo appears briefly when launching an application with an alternate launch image on iOS

Platform - Mobile - Sep 15, 2020

Various users have reported seeing the default UE splash logo appear briefly before their custom launch screen appears. This was reported to have been seen in 4.25, and did not occur for users in 4. ...

Crash running construction script after compiling BP function library

Gameplay - Blueprint - Sep 15, 2020

Editor can assert when changing the signature of an editor authored Blueprint Library Function (FuncA) if that function is called from a Blueprint Library Function (FuncB) via an actor's constructio ...

UE4 Scene Crashing upon opening

Core - Sep 15, 2020

The user first launched his project and received an error on his HDD and UE4 crash with the default scene. He was able to open the project successfully a second time and opened the "Library Scene" ( ...

Capture Source not changing in Planar Reflections

Rendering - Sep 14, 2020

Changing the Capture Source in Planar Reflections is not working as expected. Without being able to change the source, Post Process Materials are not rendering in the Reflection. Reported in versio ...

Event Dispatcher objects cannot be deleted after the initial graph node is renamed

Gameplay - Sep 14, 2020

Adding an Event Dispatcher to the Level Blueprint and then renaming the initial graph node within that Event Dispatcher prevents deletion from that point forward. Renaming the Event Dispatcher from ...

Crash renaming nested struct member while the pin is split on a node

Gameplay - Blueprint - Sep 14, 2020

Crash occurs when the user renames a nested struct member variable while there's a struct pin split in a blueprint. ...

Packaged Paper2D game using Flipbooks crashes when opening Level

Gameplay - Paper2D - Sep 11, 2020

Paper2D game using Blueprint Actor with Box Collision and Flipbook Component crashes frequently when loading levels in packaged Development Build. Reported and tested in versions 4.25.3(CL 139427 ...

Screen Space Reflections not showing in Panoramic Capture

Rendering - Sep 10, 2020

Reflections not showing in Panoramic Capture images. Reported and tested in versions 4.25.3(CL 13942748), 4.24.3(CL 11590370), and 4.23.1(CL 9631420).  ...

Camera Position node does not work with Light Functions

Rendering - Features Teams - Sep 9, 2020

When a Light Function material is applied to a light source, and after using a camera position node and plugging that node into the Emissive Color option there is no light being emitted from the lig ...

Crash editing Transition Logic after deleting State and Transition in State Machine

Anim - Sep 8, 2020

Attempting to click on a node in a Transition Logic that has been opened in a new tab will cause a crash when the correlating State node and it's transition have been deleted from the State Machine. ...