As far as I can tell this is a regression. After including C++17 in the build configuration it shouldn't be hidden in the .vcxproj? ...
While TMaps are not supported for replication, previously one workaround for this was to wrap the TMap property in a container struct. Users could then implement a custom NetSerialize function for t ...
This issue was reported by the licensee, but it's possible that the number of vertices in the particles is higher than it really is. ...
See linked UDN for more info. It seems as though if both a parent actor and its attached actors are created at the same time on the server, then there is a chance the attached actors won't appear at ...
This is not a regression. I was able to reproduce the crash in 4.26. Using the transform tool to manipulate keys for an Event Trigger within the curve editor of sequencer sometimes causes it to cra ...
Water line is misaligned if screen percentage is less than 100% while Temporal Upsampling is enabled. ...
Currently, double clicking on a thumbnail for a SoftObjectPtr to a UWorld will load that level in the level editor without checking if the current world is dirty or prompting to save. This can resul ...