Hang and Memory Spike when you create an endless loop in AnimBP Event Graph

OLD - Anim - Oct 27, 2015

Hang and memory spike (that doesn't go away) when you create an endless loop in AnimBP. Blueprints have a safeguard against this when you try to PIE with an endless loop, but I think the Animation ...

Event shutdown does not appear to fire off on Android

UE - Platform - Mobile - Oct 27, 2015

When the user tries to save data using the Event Shutdown the event does not seem to fire off. The data does not get saved ...

Duplicating Example Level Prevents the Copy From Being Saved

Tools - Oct 27, 2015

In a project, if you duplicate the example level and attempt to save it, the save will finish, but the asterisk will remain on the file. Attempting to open the duplicated map will prompt another sav ...

Hidden In Game option for Layers in TileMap Editor not working

UE - Gameplay - Paper2D - Oct 26, 2015

Using the 'Hidden in Game' option in the Tilemap Editor does not hide the associated layers in game as expected. I tested this issue in 4.8.3, 4.9.2, and 4.10 Preview 2 binary releases and the issu ...

Zooming in or out and then quickly panning to the left or right causes the camera to snap back to original position.

Tools - Oct 26, 2015

Zooming in and then panning to the left or right by hitting Alt + Middle mouse, moves the camera back to the original camera position after zoom.The pan must happen quickly.Happens randomlyOnly slig ...

Changing transforms to absolute in parent blueprint does not propagate to child blueprints in the level

UE - Gameplay - Blueprint - Oct 26, 2015

If the transforms for a blueprint component are changed to "absolute" location and/or rotation, new child blueprints created will correctly show the absolute location/rotation changes, but the child ...

On Release will fire when holding the button with one finger and touching the screen with another (while still holding the button)

UE - Editor - UI Systems - Oct 26, 2015

If the user holding down a button and then touches the screen of a mobile device the OnRelease event will fire every another time the button is held. Important: This only happens every other time ...

Cannot Create a New Project if Windows Username Contains a Special Character

Tools - Oct 26, 2015

If you have a windows username with a special character (in this case, it was ^), the launcher will not allow you to create a new project, and a warning appears indicating that the path cannot conta ...

Log files missing exact error message and full stack trace after crash

UE - Foundation - Core - Oct 26, 2015

When compared to the information provided by the Crash Report window, the log files are not as detailed about what caused the crash. ...

First person hud does not show up when cast to it unless it has been opened (MAC)

UE - Gameplay - Blueprint - Oct 26, 2015

If the user tries to cast to the First person HUD before the blueprint has ever been opened it will not show up on the list. ...