Sequencer prefers rotation to be specified between -180 and 180, while the details panels prefer between 0 and 360. When auto-key is on, sequencer will add a key that does this conversion despite th ...
No HTML file is created when using the newly added 'Console Variables' help menu option. This option is the same as entering 'Help' into the console command window. Neither of these options produce ...
When typing the word "Custom" into a blueprint search field, Add Custom Event is no longer the first node that appears. This is inconsistent with behavior in previous versions, as typing in "custom ...
The OnSmartLinkReached event is not firing in PIE. This is a regression. In 4.12.5 the event fires as expected. Found in 4.13.0 CL 3106830 Reproduced in 4.14 Main CL 3129233. ...
On a Mac in UE4.14, drop down menus on the appropriate nodes will not display correctly when the Event Graph is zoomed out below a 1:1 ratio. Regression: Does not occur in UE4:13 ...
When the RHI thread is enabled (with or without parallel-execution) for Metal it isn't currently possible to run "profilegpu" because the GPU timestamp emulation code isn't multi-thread safe and pro ...
Crash when Removing and adding players on client. If the user adds a player to the client and then removes that player and then adds another one. This appears to crash the editor ...
I first noticed this when I was going on a ramp at a high speed and was catapulted over the level. It seems that the faster you go, the bigger the pop is with physics. It is not easy to hit, but it ...
If forward shading is enabled and shadows are disabled, adding an actor with a SceneCaptureComponent2D and static mesh to the viewport will cause the editor to crash. Regression: Yes - this crash o ...
Possessing a pawn on a second client while using a dedicated server prevents the pawn from moving until net.shareshadowstate is set to false. This appears to be a regression. I was not able to repr ...