Crash after creating a suboject for RootComponent if the actor is placed on the level

UE - Foundation - Cpp Tools - Hot Reload - Nov 6, 2020

The crash occurs when trying to assign a new value to RootComponent if the Pawn is already placed on the level Crash does not happen in  P4 //UE4/Release-4.25.3 CL 13942748 Other steps to reproduc ...

Crash when copying and making a button widget the root of a second widget blueprint

UE - Editor - UI Systems - Apr 13, 2021

Pasting a button element from one Widget Blueprint into a second Widget Blueprint that has had its root Canvas Panel deleted results in a crash. The crash only occurs when the Canvas Panel is delete ...

OSS Steam: SteamSocket listen connections do not work after poll group changes

UE - Online - Oct 25, 2021

In 4.27 the logic in SteamSocket.cpp which is part of the SteamSockets plugin was changed to use Poll Groups instead of a removed API function that checked all children of a listen socket. However,  ...

Report of branching point notifies failing to trigger

UE - Anim - Runtime - Nov 15, 2021

The problem seems to come from a notify having its LinkedMontage set to null when RefreshBranchingPointMarkers() is called. IsBranchingPoint() fails in this case, so it's never registered as a branc ...

Changing the codec of a Curve Compression Setting asset results in a crash

UE - Anim - Nov 18, 2021

When creating a Curve Compression Setting asset and changing the codec from Compressed Rich Curves to either Uniform Indexable or Uniformly Sampled the editor crashes. Tested in //UE4/Release-4.26 ...

Parameter distributions can be reset to None in Cascade Particle Systems, causing Cascade to Niagara conversion to crash the editor.

UE - Niagara - Apr 18, 2022

Cascade to Niagara conversion causes the editor to crash due to any distribution parameter in the Particle Emitter being reset to none. Repro Rate: 4/4 Tested this in //UE4/Release-4.27 @ CL# 1831 ...

A crash happens with a combination of Event Receive Tick AI and a pawn losing possession

UE - AI - May 18, 2022

User reports this is a regression because it worked in 4.27, but they converted to 5.0.1 and now it causes a crash. However, I'm unable to verify this at this time. A crash happens with a combinati ...

Chaos : Rigid body sleeps when very small external force is applied by AddForce

UE - Simulation - Physics - Solver - May 25, 2022

When a small external force is applied to the rigid body, the VSmooth value is reset in the ResetVSmoothFromForces function. Since this function ignores the current velocity, a very small velocity ...

Requesting Android Permissions causes an Ensure on Android Devices

UE - Platform - Mobile - Nov 14, 2022

Regression: Tested in UE5/Release-5.0 at CL 20979098 and the issue occurs. Issue would load in to the project without asking for permission and cause an ensure to occur, in 5.0.3 the issue would ca ...