Editor Crash with corrupted asset when opening within level or via the content browser.

Tools - Jan 5, 2017

Editor will crash when a skeletal mesh has been added to a level and then reopening the project later if you try and access this level. If you attempt to open the skel meshes in the content browser ...

Editor crashes when BP spline component is selected

Tools - Jan 12, 2017

When a spline component point is selected, attempting to select another spline component will cause the editor to crash. Crash also occurs if the same component is selected. Workaround: If the emp ...

Tracks remain collapsed when adding audio/animations

UE - Anim - Sequencer - Jan 11, 2017

Tracks remain collapsed when adding audio/animations ...

"Clothing" options do not appear after importing an apx made with the 3.4 plugin

UE - Simulation - Physics - Character - Jan 13, 2017

"Clothing" options do not appear after importing an apx made with the 3.4 plugin Regression: Sort of. 4.14 now uses the 3.4 version of PhysX and this only appears to happen with apx files exporte ...

Eye Adaptation post process volumes make the viewport extremely bright

UE - Graphics Features - Jan 3, 2017

In 4.14 when entering the volume the screen brightens which is expected. The problem is that in 4.15 it brightens more. So much so that some static meshes are rendered almost completely white. I ...

UFE Deploying and launching a packaged build on Linux fails due to invalid directory

UE - Platform - Linux - Dec 22, 2016

Deploying and launching a packaged project, using a Custom Launch Profile that is set to copy the project to a repository, fails due to a missing /. I do not see this issue when running a Quick Lau ...

New Visibility Track creates an offset Visible(0) track in Sequencer

UE - Anim - Sequencer - Jan 14, 2017

The new Level Visibility track creates a Visible track that appears that it is created in the middle of the sequencer tracks. You are able to move the Visible track up flush with the timeline by cl ...

Large round stone in ZenGarden is no longer reflective

UE - Graphics Features - Jan 17, 2017

This is a regression from 4.14.3 at CL 3251583 This is only happening in packaged/standalone ...

[CrashReport] Mac crash in FMinimalDummyForwardLightingResources

UE - Graphics Features - Jan 18, 2017

This is a frequent crash occurring in the 4.15 Preview. No other information is currently known. Regression? Yes - there is no evidence of this occurring in 4.14 ...

Editor crashes on launch with Intel graphics on El Cap

UE - Graphics Features - Jan 19, 2017

Assertion failed: GMaxRHIFeatureLevel == ERHIFeatureLevel::SM5 [Link Removed] [Line: 39] Run with the following command line: EngineQAs-MacBook-Pro:~ engineqa-admin$ /Users/Shared/UnrealEngine/4.15 ...