Curve already exists warning appears when editing a curve name even when the name is not changed in Persona

Anim - Animation - Aug 4, 2016

A warning is displayed when editing a curve name and not actually changing the name. This can be seen when renaming in both the Asset Curve Panel and the Anim Curves Window This now only seems to oc ...

The red time indicator for viewing curves in persona is slightly tilted

Anim - Animation - Sep 9, 2016

The time indicator for curves in persona is slightly tilted off vertical. This also occurs in 4.13 main. ...

Crash in curve editor when fitting vertical after resetting to default

Tools - Nov 11, 2016

Crash occurs in the curve editor if the user tries to Fit Vertical after Resetting to Defaults. The crash seems to only occur when a key is deleted, and the user has the last key in the curve selec ...

Dynamic light settings in Persona viewport cause edges to appear hardened

Gameplay - Oct 11, 2016

Dynamic light settings in Persona viewport cause edges to appear hardened. See attached image, but also images in the Answerhub post. ...

GEditor->OnBeginObjectMovement only fires on Actors

Tools - Nov 15, 2016

When moving a component of an actor instead of the actor itself, the OnBeginObjectMovement delegate from GEngine is not triggered. It should match the behavior of the actor itself and trigger the de ...

Unable to read Stat FPS text on Samsung S6 Edge

Platform - Mobile - Oct 28, 2016

This is only occurring on the Galaxy 6 Edge. Was tested on multiple iOS and Android devices and could not repro Galaxy S6 Edge_6714 OS: 5.0.2 ...

In Two Bone IK node, Joint Target Location values are exposed on node when it isn't in Details panel

Anim - Animation - May 17, 2016

When placing a Two Bone IK node in the Anim Graph, the Joint Target Location input will be exposed on the node, even though, by default, Join Target Location Space is set to Component Space. Join T ...

Launch images display incorrectly on iPad

Platform - Mobile - Nov 15, 2016

Typo in UEDeployIOS.cs assigns the iPad launch images incorrectly ...

FInternetAddrBSDIPv6::SetIp doesn't handle all valid IPv6 formats

Networking - Sep 29, 2016

Currently FInternetAddrBSDIPv6::SetIp(const CHAR* InAddr, bool& bIsValid) does not handle all valid formats of IPv6 addresses. Need to rework the function to be more robust, and properly handle all ...

Ensure closing standalone game window

Analytics - Engine - Nov 2, 2016

Ensure occurs when closing a standalone game window. Does not appear to occur when playing in editor:Ensure condition failed: Analytics.IsUnique() [File:D:\Framework\Engine\Source\Runtime\Engine\Pr ...