Warnings displayed when launching the editor in DX12

Rendering - Oct 6, 2016

Following warning is displayed in the log when launching in dx12:[2016.10.06-22.33.36:185][ 0]LogD3D12RHI:Warning: Root signature created where the root parameters take up 18 DWORDS. Using more tha ...

Crouching/Uncrouching while standing on a physics object will cause the object to behave erratically

Gameplay - Sep 7, 2016

Crouching/Uncrouching while standing on a physics object will cause the object to behave erratically. Even if the CharacterMovement component has Physics Interaction disabled, it will still effect t ...

Translation Retargetting is messed up when using Remove Unused Bones from Skeleton

Anim - Animation - Oct 14, 2016

Translation Retargetting is messed up when using Remove Unused Bones from Skeleton ...

Notify track is not updated immediately when notifies are move to occupy same space

Anim - Animation - Oct 26, 2016

When the user moves two notifies onto the same frame, the notify track does not immediately update and add a second track so they don't merge together. For it to update, the user has to perform a s ...

Crash trying to add a key to a curve table in curve view

Gameplay - Nov 3, 2016

Crash occurs when attempting to add a key to a curve in the curve table. This doesn't occur when adding a key to a regular curve. ...

Compile fails when attempting to launch on to Windows with Raw Input plugin enabled

Gameplay - Input - Nov 9, 2016

Compile fails when the user attempts to launch on to Windows with the Raw Input plugin enabled. Error:LogPlayLevel: xgConsole: Module.RawInput.cpp LogPlayLevel: xgConsole: d:\framework\engine\plug ...

"Could not make DefaultGameplayTags.ini Writable" toast when adding to Gameplay Tag Table List Array

Gameplay - Nov 4, 2016

When adding an item to the Gameplay Tag Table List array in Project Settings, the user receives a toast reading: "Could not make ProjectPath/Config/DefaultGameplayTags.ini Writable" I didn't see t ...

Crash disabling Import Tags from Config in Project Settings

Gameplay - Nov 4, 2016

Crash occurs when disabling Import Tags from Configs in the Project Settings under GamplayTags. There are also ensures that occur with it, linked here. If these need a separate fix, I can enter a ...

Add Gameplay Tag and Append Gameplay Tag Containers use the same tooltip

Gameplay - Nov 8, 2016

In a blueprint, the Add Gameplay Tag and Append Gameplay Tag Containers user the same tooltip (which seems to only be relevant to Append Gameplay Tag Containers). ...

IsRunningGame( ) is false on iOS when running on device

Platform - Mobile - Oct 20, 2016

When running project on iOS Devices, IsRunningGame( ) in CoreMisc.h returns false. ...