LookAt AimOffset in the Anim Graph causes character to explode

Anim - Animation - Nov 11, 2016

LookAt AimOffset in the Anim Graph causes character to explode. I hadn't used this node yet, but it seems new to 4.14. ...

Sequence onStop does not appear to fire off in a packaged project

Sequencer - Nov 9, 2016

Sequence onStop does not appear to fire off in a packaged project. The functionality appears to be present in the editor, however this does not appear to be the case after packaging. ...

Procedural Mesh generated on BeginPlay does not collide with sweep actors in a packaged game

Gameplay - Nov 10, 2016

If a Procedural Mesh is created on BeginPlay (at runtime) instead of in the Construction Script, collision with non-player objects does not register correctly in packaged or launched games. This wor ...

Game mode override isn't working when rendering a Sequence

Sequencer - Oct 17, 2016

Game mode override isn't working when rendering a Sequence Regression: YES Working: 4.14 Release CL:3164219 Broken 4.15 Dev-Sequencer CL:3164583 ...

Warnings after Launching onto Mobile

Platform - Mobile - Oct 27, 2016

Launching onto android causes 1-3 warnings in the output log. I ensured that the mobile device was connected to Epic-Secure. LogTcpMessaging:Warning: Discovered node '00529FEE320A011C0032002F8B3E2F4 ...

Crash when Enabling 'Generate Mesh Distance Field' and Restarting Project

Core - Nov 2, 2016

A user has reported that he gets a crash on his machine upon restarting after enabling the 'Generate Mesh Distance Fields' option within the Project Settings > Rendering options The callstack for t ...

FBX sockets (that are parented to a mesh) import rotated when using axis conversion

Tools - Import - Nov 4, 2016

If you have socket locators parented to the mesh in Maya and you have a Y-Up environment, the sockets will import to UE4 with an incorrect orientation. See attached images. ...

A stopped sequencer track will be updated one more time after RestoreState has been called

Sequencer - Oct 11, 2016

A licensee reports that updating a stopped track that has already had it's state restored can cause problems. We should investigate why the update is happening and if it can be safely removed. ...

Cannot render more than one shot in a Master Sequence

Sequencer - Oct 17, 2016

Cannot render more than one shot in a Master Sequence Regression: YES Worked: 3164219 4.14 Releases Broken: 3164583 4.15 Dev-Sequencer ...