Sequencer Audio Tracks keep playing when the game is paused

Tools - Sequencer - Dec 6, 2016

Sequencer Audio Tracks keep playing when the game is paused ...

Setting the Game state class in the game mode to "GameState" will cause the character in the third person template to lose input

Gameplay - Dec 8, 2016

Setting the Game state class in the game mode to "GameState" will cause the character in the third person template to lose input ...

Could not make DefaultEngine.ini writable toast when changing Project Settings on Linux

Platform - Linux - Oct 12, 2016

A toast message appears when changing a Project Setting on the Linux machine stating: Could not make /path/to/project's/DefaultEngine.ini writable Despite message, the information is still written ...

Line Height Percentage causes highlighting for text to be offset

Tools - UMG - Jan 16, 2017

Line Height Percentage causes highlighting for text to be offset. The text appears to be moved (as expected), however when highlighting the highlight does not completely cover the text. ...

Auto-Play doesn't work on keyed actors in a sub-level using Initially Loaded and Visible (Packaged Game Only)

Tools - Sequencer - Jan 19, 2017

Auto-Play doesn't work when keying actors in a sub-level using Initially Loaded and Visible (Packaged Game Only) In the attached project, the only item in the persistent level is the Sequence Actor ...

Field of View setting of a Cine Camera Actor does not work in Sequencer

Tools - Sequencer - Feb 2, 2017

The field of view track of a Cine Camera Actor does not work in Sequencer. Note The setting, Field of View, is not in the details panel and can only be accessed through the track in Sequencer. T ...

Crash when opening Blueprint after editing ChildActorComponent base class

Gameplay - Components - Feb 7, 2017

Defining a ChildActorComponent in code, then setting the component to a blueprint derived from another code class causes the editor to crash when opening the parent blueprint if any changes are made ...

Foliage Positions become Offset when Moving and Undoing Painted Surfaces

Tools - Foliage - Feb 10, 2017

A series of moving and undoing a surface which has foliage painted on it will offset the location of the foliage so that it no longer remains in the correct relative location. ...

Packaged game Crashes on android after entering "Help" command twice

Platform - Mobile - Feb 14, 2017

If the console command "Help" is used twice on a packaged android project, the packaged project will crash on the device ...

Engine Crashes When Previewing ES3_1 With Material Using World Position Offset (Need Custom Stencil)

Platform - Mobile - Feb 15, 2017

This crash will only occur when this criteria is met.You have enabled custom depth with stencils in the project settingsA mesh in the scene is rendering to custom depth with a stencil value of 1The ...