Engine plugins are not being successfully created. Output log reads that the Path QAGame/Plugins cannot be found leading me to believe that it is not creating the Plugins folder for the project. N ...
Compile failure building the MayaLiveLinkPlugin project in the UE4 solution. Not a regression as this project did not exist in 4.15 ...
Values set on Blackboard Keys are persisting after stopping and starting a new PIE session. Restarting the editor sets these values back to NULL. ...
Packaging for Linux is failing when setting the TargetArchitecture=ArmUnknownLinuxGnueabihf in the DefaultEngine.iniUATHelper: Packaging (Linux): UnrealBuildTool: C:\LinuxXC_ToolChain\v9_clang-4.0.0 ...
In a blend graph, the user can only use drag and drop to replace certain samples. ...
The dropdown selection for VR Mode Interactor hand is resetting to Right-Handed with each Editor session ...
The hanging cloth in TM-SuspendCloth is animating, but does not look like it is animating fully. I have attached the expected animation that was found in the test. ...
Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: [Link Removed]). These issues are failing with 2 different messag ...
I was only able to reproduce this with BP actors. In the attached image I also tried to do it with a Basic > Cone, but was not able to repro it. In the instance of the warning above I used BP_AnimB ...