Compile Warning for Local TMap Variables

UE - Gameplay - Blueprint - Apr 12, 2017

When using TMaps within a function in blueprints & then compiling the blueprint causes a warning to be created in the output log. In some test cases it only occurs with a local function TMap variabl ...

Crash occurs selecting Camera Actor and Cine Camera Actor at same time

Tools - Apr 11, 2017

Was reviewing test cases for new Bloom feature and was looking at different actors that make use of PP. Happened to select a Camera Actor and Cinematic Camera actor at the same time which led to thi ...

Spawned Actors are duplicated and remain visible at actor origin

UE - Anim - Sequencer - Apr 11, 2017

Spawned Actors are duplicated and remain visible at actor origin ...

Configure for Gear VR sets device install to internal only, needs to be auto per gear vr specifications.

UE - Platform - Mobile - Apr 10, 2017

This was reported by support and verified in Main. This is blocking users from shipping Gear VR store projects going forward. ...

Linux editor windows are completely black

UE - Platform - Mobile - Apr 10, 2017

All of the editor windows are completely black on the Linux machine with the exception of the splash screen. This occurs for the Unreal Project Browser, toast windows and game windows. The functio ...

Camera Cut tracks don't work in some packaged code projects

UE - Anim - Sequencer - Apr 10, 2017

Camera Cut tracks don't work in some packaged code projects Regression: YES Working: 3249277 (4.14.3) Broken: 3348071 (4.15.1) Working: 3383544 (4.16 Main) ...

Packaging fails if a Blueprint is set to be nativized but it is not included in a level

UE - Gameplay - Blueprint Runtime - Apr 6, 2017

Packaging a project will fail if a Blueprint is set to be nativized and that Blueprint is not included in a level. REGRESSION: Yes. The project packages successfully in 4.15. ...

Retarget manager missing scroll bar

OLD - Anim - Apr 6, 2017

REGRESSION: Yes, does not occur in 4.15 In the Retarget Manager, the scrollbar for the Set up Rig section is missing. ...

[Latest Macbook Pro][Metal] blinks severely

UE - Graphics Features - Apr 6, 2017

This bug causes the screen to flicker randomly, even in simple, blank third person project templates. Even the basic starter content, the main editor area is blinking all the time if the user chooses ...

Ensure setting cloth skeletal mesh Wind Setting to Accurate

UE - Simulation - Physics - Character - Apr 6, 2017

Ensure occurs when setting Wind Method to Accurate in the skeletal mesh editor. There's a similar ensure when you PIE after doing this. This can be bugged separately if needed: [Link Removed] ...