Users are pointing out issues with the new Audio Mixer on Macs. We have already responded on the forum post and are aware of its current state. One user has identified the issue with "default macOS ...
This is not a regression. This also occurs dating back to 4.15 and 4.14. The editor crashes on this check in FLevelEditorActionCallbacks::Paste_CanExecute() when updating the Edit menu state: chec ...
Some classes may not show up in the Asset Base Class list in the Asset Manager project settings. Currently the only example I have of this is the QAPawn code class in QAGame. Blueprints derived fr ...
The LoadAsset node in blueprints appears to cause deterministic cooking errors for map files when used in the map's level blueprint. It quite possibly also causes problems when used in regular blue ...
This report has been logged due to a high volume of submitted crash reports. Additional information is currently unknown. User descriptionsDeleted 3 rocks from mesh folder and accepted to delete e ...
Warning on Modify Bone when targeting a Virtual Bone ...
A licensee is having issues syncing their fonts folder from within the editor using Subversion. This issue only occurs with their Fonts folder; with the callstack they supplied, this leads me to bel ...
Adding a new Directory to Monitor to the Auto Reimport settings for the Editor results in any Editor windows on the primary monitor being moved behind the top-most window on that monitor. ...
If a new Directory to Monitor is added to the Auto Reimport settings, and the Editor Settings window is closed before the Map Directory To option is set, when the Editor Settings window is re-opened ...
A crash occurs when starting either the Landscape Painting Mode or Landscape Sculpting Mode tutorials. It crashes even if a landscape is already in the level. This is similar to [Link Removed], h ...