Incorrect specs in experimental mobile PIE json profiles

Platform - Mobile - Jul 7, 2017

I noticed three issues with the mobile PIE device preview json profiles:The Nexus5.json is a copy-paste of the GalaxyS3.jsonThe iPhone7.json DeviceModel is set to "IPhone7Plus"iPhone 5 is present in ...

[CrashReport] Tutorial crash UObject::execLetValueOnPersistentFrame()

Gameplay - Blueprint - Jul 7, 2017

This is another Tutorial crash that shares a similar callstack with UE-44523 and UE-45734, but those specific repro steps have been fixed while this one is still occurring in 4.16.2. One user menti ...

[CrashReport] UE4Editor_MovieSceneCapture!FormatForEDL() [moviescenecapturehelpers.cpp:216]

Sequencer - Jul 6, 2017

This is a common crash affecting users in 4.16. User Descriptionsrender a sequence to a video file or image sequence Source Context 205 void FormatForEDL(FString& OutputString, const FStri ...

[CrashReport] UE4Editor_LandscapeEditor!FLandscapeEditorCustomNodeBuilder_TargetLayers::HandleAcceptDrop()

Tools - Landscape - Jul 6, 2017

This is a common crash affecting users in 4.16.2. It is similar to UE-45560, which was potentially fixed in 4.16.2. Users have not provided any additional information. Source Context 803 ...

[CrashReport] FIntroTutorials::AnalyticsEventNameFromTutorial()

Tools - Jul 6, 2017

This is a common crash that appears to have started in the 4.16.1 hotfix, but has occurred with more frequency in 4.16.2. User DescriptionsAfter the blueprint tutorial, I pressed "play", pressed ES ...

Crash: Direct3DDevice->CreateBuffer failed at D3D11VertexBuffer.cpp with error E_INVALIDARG

Rendering - Jul 6, 2017

This is a common crash affecting users since at least the 4.14 release. It was previously associated with UE-30488, however that has been marked as fixed. Source Context 221 void VerifyD3D1 ...

Ensure condition failed: !TagRedirects.Contains(OldTagName) Renaming Gameplay Tag twice

Gameplay - Jul 6, 2017

It appears the ensure only happens once. Cannot get the ensure to happen once Project Settings is closed. This also occurs in 4.16.2 so it is not a regression ...

Crash after adding Virtual Bone, then Creating Asset

Anim - Jul 5, 2017

Occurs on? 4.16 - 3466753 - YES 4.17 - 3521650 - YES Error message: Assertion failed: RefBonePose.Num() == NumBones [Link Removed] [Line: 4400] Source Context:4387 ResetAnimation(); 4388 ...

Crash Occurs After Calling Move To Location on an AI Pawn using a DetourCrowdAIController

Gameplay - AI - Jul 5, 2017

The editor will crash after calling Move To Location on an AI Pawn that is using a DetourCrowdAIController ...