Normal are different after Merge Actor on scaled objects. If the actors aren't scaled, the issue doesn't seem to occur. A licensee is trying to use the Merge Actor tool to optimize their entire pro ...
Editor frame rate is very slow rendering the Property Table in 4.19. This is a regression from 4.18 Showing frame-rate in the editor with the property editor open shows really high GPU time: [Ima ...
When editing animation curves in sequencer, the animated object would update as the curves are changed/altered. Result: Would provide better/real time feedback to the animator. Improves Workflow: Th ...
Fail to package with nativization. cannot convert from 'USceneComponent *' to 'UBillboardComponent ...
Engine crashes when a morph target on an asset that has multiple morph targets is deleted and then another morph is adjusted afterwards Notes: Asset came from an older Jira where this same issue o ...
https://udn.unrealengine.com/questions/245084/objects-improperly-ticking-in-pie-dedicated-server.html ...
Building 4.10 from the GitHub release branch on Linux fails to open after install and instead crashes Community Suggested Fix: Switching triangle order optimization off with r.TriangleOrderOptimiza ...
Attempting to use the Copy Reference option from an asset's right click menu on Linux will clear the clipboard of any current value, but does not copy the reference back to the clipboard. This make ...
Event Struct Variables do not inherit the default values from the Struct ...
Arabic text can appear clipped at certain zoom levels when using DejaVu Sans. This issue doesn't occur when using Noto Naskh. ...