Compile error when Blueprint Interface returns a map type variable

Gameplay - Blueprint - Feb 26, 2019

A Blueprint Interface function that returns a map type variable will fail compiling with various errors when called in another Blueprint. If the same function is setup in the Actor Blueprint instead ...

ResavePackages commandlet breaks sublevel translation

Gameplay - Feb 26, 2019

Rebuilding lighting with commandlet will move hidden sublevels Confirmed in 4.23 MAIN @ CL 5194133 ...

SceneCapture2D output broken when used in VR

Virtual Reality - Feb 25, 2019

Scene Capture regression when used with VR. Confirmed in Main @ CL 5172170 Tested with Rift Flipped VR Preview window is a known/fixed issue ...

Crash(Assert) CurrentGWorld != PlayWorld || bIsSimulatingInEditor

Gameplay - Feb 25, 2019

Crash when attempting to return to Main Menu when playing Shootergame in a New Editor Window. Unable to upgrade+test Shootergame in 4.22+ due to deprecation of Possess() and other compile errors. ...

Crash When Changing to Landscape Paint Tool With a Material Function for the World Position Offset of the Landscape Material

Rendering - Feb 25, 2019

Crash on switching to landscape/paint tab when using a landscape material that has a material function hooked onto the WorldPositionOffset. Working as expected in 4.21 CL# 4753647 Found in 4.22 CL ...

Crash after deleting Editor Utility Widget and accessing it from Window menu

Tools - Feb 25, 2019

Crash after deleting Editor Utility Widget and accessing from Window menu ...

Preview Mode Button Does Not Have an Icon When Small Toolbar Icons is Enabled

Platform - Mobile - Feb 25, 2019

Preview mode button is missing an icon with "Use Small Tool Bar Icons" enabled. Found in 4.22 Preview 2 CL# 5035897 and 4.23 CL# 5172174  ...

Oculus Avatar Plugin fails to package on Oculus Mobile

Virtual Reality - Feb 22, 2019

Does NOT occur in 4.23 MAIN @ CL 5035898 Deleting Engine\Plugins\Runtime\Oculus\OculusAvatar\Intermediate did not resolve error. Warnings that are also present in 4.21: LogShaderCompilers: Warnin ...

RPCUtility cannot be built in 4.22

DevTools - Feb 22, 2019

The RPCUtility binaries cannot be built in 4.22 due to an issue with DotNETUtilities. When attempting to build the RPCUtility binaries as part of the BuildCommonTools command, the build provides a w ...

Cooked content results in crash on launch of QAGame.exe

Rendering - Feb 22, 2019

Seems to be an issue with how the cooker is calling the contents of TM-ShaderModels. ...