See attached video for clear examples. When using the orthographic camera perspective with default light settings to stationary for directional light source. Other light sources work as intended. T ...
Point and Spot Lights no longer work when using the Orthographic Camera Projection Mode. Note that the Directional Light still works as intended. This is a regression from behavior that worked in ...
assets within the FPS template are showing zfighting when in Lightmap density mode not reproduceable in 5.0 ...
Feeding Interpolative non-additive Data into Make Dynamic Additive gives a Warning "Trying to play a non-additive animation into a pose that is expected to be additive in anim instance" AnimBluepr ...
The selection of individual instances of a foliage HISM is broken, so that the instance is correctly outlined but the gizmo is placed over a different instance. If we delete the selected instance it ...
The RemapControllerInput function call likely needs to be added back to the game viewport client as a fix. ...
Repro Rate 5/5 Confirmed to be a regression. Regression tested in //UE4/Release-4.27 at CL 18319896 and it did not occur. This was tested on a prepackaged project for compat testing. Only a black ...
Regression: Tested in UE5/Release-5.0, the issue does not occur so it is a regression. This issue appears to be effecting Blueprint Actors specifically, as creating a Blueprint of any other class d ...
Assertion thrown when playing a packaged project containing NiagaraAudioSpectrum. ...