Description

Shadow Acne is occurring on movable actors in Blueprint and C++ template projects. The Shadow Acne is present in editor and while launched on to Windows and Mobile.

This was found on separate graphics cards.

Steps to Reproduce

Repro:

  1. Open UE4Editor
  2. Select a new BP or Code template project (First Person Shooter works well here).
  3. Create with no starter content.
  4. Navigate to the movable actors.

Expected Result: The lighting behaves normally and does not cause shadow acne on movable objects.

Result: The movable objects have shadow acne cast on them.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-37920 in the post.

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Backlogged
ComponentRendering
Affects Versions4.184.194.204.214.224.23
CreatedOct 27, 2016
UpdatedSep 16, 2019