The issue is caused by UAnimDetailsProxyManager::ForceUpdateProxyValue triggering evaluation of constraints that are attached to control rigs. When scrubbing, requests to ForceUpdateProxyValue are ...
Depending on whether I first open the level sequence that contains the control rig, or its parent level sequence, the animation curve will evaluate differently. ...
When using constraints with layered control rigs, you get jitter on the constrained object. ...
In the Sequencer, Control Rig and Animation tracks are placed consecutively. During the transition, the Animation track captures the AnimInstance state before the ControlRig track's RestoreState is ...
When using a modular control rig and baking to a control rig directly from an anim sequence, some parts do not bake correctly. ...
Animations can't be played with Sequencer via slot nodes in linked anim graphs when an additive/layered FK Control Rig is active. This is because adding an FK Control Rig changes the anim instance ...
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The Fourier Transform Curve Filter seems to have broke in 5.3+ [Image Removed] ...
It seems that virtual bones aren't being processed as part of the bake to control rig workflow. This was reported on the linked UDN. When baking to control rig, it seems that virtual bones use the ...