Reproduced 3/3 times. Issue did not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed a Regression. ...
It has been noted that the default BelowNormal process priority set in UnrealBuildTool is not handled well with the Gen 12 Intel CPUs as processes are only scheduled on the E-Cores which causes degr ...
With the way PLATFORM_XSX, PLATFORM_PS5 etc. are defined, it seems intellisense doesn't know about them, because the .vcxproj only references the Win64 version of Definitions.h, and they are defined ...
Fix for [Link Removed] sets the RuleAssembly in the Marketplace plugin to ReadOnly. This has prevented the plugin binaries from being compiled. Change the readonly flag as shown in the following co ...
This worked in previous releases, but changed around 4.27.2 and Early Access. This prevents users from using C# regular expressions. ...
if using -GAME option of GenerateProjectFiles.bat, it does not work correctly by the following codes.protected void AddProjectsForAllModules( List<FileReference> AllGames, Dictionary<FileReference, ...
The proposed solution here is to make the casing of the path provided to the hashing function for the mutex consistent with something like:publicstatic string GetUniqueMutexForPath(string Name, stri ...
Using old behavior by applying true to NMakeUseOemCodePage property solves this issue. in VCProject.cs// Project globals (project GUID, project type, SCC bindings, etc) { VCProjectFi ...
Intellisense does not try and autofill included files when using quotation marks. ...
UBT Output log encoding does not match if non-ASCII characters are in the UBT output. Before UE4.23, UBT output encoding problems only exist in the editor "Compiler Log" under Developer Tools, and i ...