Cannot Create Game Feature (with C++) module

UE - Foundation - Cpp Tools - UnrealBuildTool - Nov 28, 2022

Reproduced 3/3 times. Issue did not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed a Regression. ...

ProcessPriority performance consideration with Generation 12 Intel CPUs

UE - Foundation - Cpp Tools - UnrealBuildTool - Oct 26, 2022

It has been noted that the default BelowNormal process priority set in UnrealBuildTool is not handled well with the Gen 12 Intel CPUs as processes are only scheduled on the E-Cores which causes degr ...

Platform-specific defines not picked up by Intellisense

UE - Foundation - Cpp Tools - UnrealBuildTool - Aug 31, 2022

With the way PLATFORM_XSX, PLATFORM_PS5 etc. are defined, it seems intellisense doesn't know about them, because the .vcxproj only references the Win64 version of Definitions.h, and they are defined ...

Unable to build marketplace code plug-in

UE - Foundation - Cpp Tools - UnrealBuildTool - May 17, 2022

Fix for [Link Removed] sets the RuleAssembly in the Marketplace plugin to ReadOnly. This has prevented the plugin binaries from being compiled. Change the readonly flag as shown in the following co ...

Adding Regular Expression information to the project.build.cs no longer works

UE - Foundation - Cpp Tools - UnrealBuildTool - Feb 23, 2022

This worked in previous releases, but changed around 4.27.2 and Early Access. This prevents users from using C# regular expressions. ...

GAME option of GenerateProjectFiles.bat does NOT work properly

UE - Foundation - Cpp Tools - UnrealBuildTool - Jul 13, 2021

if using -GAME option of GenerateProjectFiles.bat, it does not work correctly by the following codes.protected void AddProjectsForAllModules( List<FileReference> AllGames, Dictionary<FileReference, ...

WaitMutex behaves poorly when there are casing differences in the same path

UE - Foundation - Cpp Tools - UnrealBuildTool - Jan 5, 2021

The proposed solution here is to make the casing of the path provided to the hashing function for the mutex consistent with something like:publicstatic string GetUniqueMutexForPath(string Name, stri ...

Compiling with VS2019 16.6 later causes garbled characters in output window

UE - Foundation - Cpp Tools - UnrealBuildTool - Nov 10, 2020

Using old behavior by applying true to NMakeUseOemCodePage property solves this issue.  in VCProject.cs​// Project globals (project GUID, project type, SCC bindings, etc) { VCProjectFi ...

Intellisense autofill not working when including files using quotations

UE - Foundation - Cpp Tools - UnrealBuildTool - Sep 2, 2020

Intellisense does not try and autofill included files when using quotation marks. ...

UBT Output log encoding does not match if non-ASCII characters are in the UBT output

UE - Foundation - Cpp Tools - UnrealBuildTool - Nov 21, 2019

UBT Output log encoding does not match if non-ASCII characters are in the UBT output. Before UE4.23, UBT output encoding problems only exist in the editor "Compiler Log" under Developer Tools, and i ...