An ensure occurs if the user undoes the adding of an Add Component node in the Construction Script, when Hide Construct Script Components in Details View is disabled (which is on by default). ...
From Licensee Spline generation tool no longer triggers the construction script We recently updated from Unreal 5.3 to 5.4 and our level designers are having an issue with the spline mesh generatio ...
The collision response of an actor can be changed through the Details panel of the instanced actor and this overrides the collision response settings that were set through the Construction Script. ...
Differences in PIE and Standalone when attempting to set the Material for a Particle system within the construction script of an actor blueprint. I know there are probably some differences in how P ...
When enabling "Run Construction Script in Sequencer" on a Blueprint Child Actor and having "Rerun Construction Scripts" turned on in Sequencer, the Child BP's properties become inaccessible in Seque ...
Adjusting properties of a Blueprint instance's components in the level does not update references to the properties in the BP's Construction Script. Note: this would work in 4.8.3. Reproduced in 4. ...
Project showing the issue attached. Variables in child actor template not updating based on changes made in child actor's construction script. Per licensee, "I'm basically trying to make a child a ...
When the order of construction is backwards it makes it impossible to have native objects set up components in OnConstruction, that a child BP Construction Script then has access to. Sometimes the C ...
An Actor with Run Construction Script in Sequencer set to true doesn't render out correctly with Movie Scene Capture or Move Render Queue. While previewing the Sequencer the actor moves as expected. ...
Changing a public variable which is setup in the construction script of an actor to set the actor's collision response type does not change the actor's collision response type. The response type rem ...