Movie Render Queue Deferred Lighting(Detail Lighting) only outputs Lighting Only

UE - Anim - Sequencer - MRQ - Jun 29, 2022

This is not a regression. Tested in //UE4/Release-4.27 CL#18319896 Movie Render Queue Deferred Lighting(Detail Lighting) appears to only output Lighting Only.  ...

Static Lighting from a nested Blueprint is not saved in Lighting Build

UE - Graphics Features - Oct 21, 2015

Licensee has a setup in which static lighting is placed in a Blueprint Actor and then a New Blueprint is created with the parent added to this new blueprint. All Elements in both Blueprints are set ...

Function library functions don't show inside UObject Macro Libraries

UE - Gameplay - Blueprint - Nov 4, 2015

Functions created in a function library do not appear in the context menu of a Macro Library that is parented to UObject. The same functions will appear if the Macro Library is parented to AActor i ...

Can't reference function parameters in interface functions

UE - Gameplay - Blueprint - Jun 5, 2019

"If a blueprint implements an interface function that returns a value, it is not possible to reference function parameters by right clicking and searching for them. In regular functions, if a functi ...

Blueprint Function Reorder displays error tooltip when trying to reorder functions

UE - Gameplay - Blueprint Editor - Dec 7, 2017

There is an issue when attempting to reorder blueprints where Blueprint Function Reorder displays error tooltip when trying to reorder functions. In previous engine versions, functions could not be ...

Translucent Materials no longer reflect light when using Forward Lighting variable

UE - Graphics Features - Jun 7, 2016

Translucent materials are no longer showing light reflections in scene when using r.forwardlighting 1 with lights. This is a regression from functionality in 4.11.2. This no longer works with 4.12 ...

Overridden functions in Child Blueprints cannot be converted to/from pure functions

UE - Gameplay - Blueprint - Jun 27, 2015

Overridden functions in Child Blueprints cannot be converted to/from pure functions. Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2601051) ...

Light function broken on AMD GPUs

UE - Rendering Architecture - Dec 6, 2023

The licensee reported this happening on the following cards with the latest driver versions: ● RX 6600 ● RX 5700 The Licensee reported it did not happen on these cards: ● RX 580 ● Non-AMD cards Our ...

[Feature Request] Add a "Move Function Declaration to Parent" option for blueprint added functions

UE - Gameplay - Blueprint Editor - Mar 21, 2021

Users requested the ability to move only the function declaration to a base class from blueprints instead all of the nodes inside the function.  From the user:  "Essentially, 95% of the time wha ...

Overridding a function with no return value in a ChildBP produces an event instead of a function

UE - Gameplay - Blueprint - Dec 17, 2015

If you have a BP with a function that has no return value, then override that function in a ChildBP, it becomes an event and cannot be used like a normal function ...