Editor crash while saving asset during cook operation

UE - Foundation - Data Pipeline - Cooker - Apr 2, 2025

It is possible to experience an editor crash in 5.5.4 when the cook process generates a warning that references an asset while the editor is saving. It seems that during a save operation, the code t ...

Skeletal Mesh component that uses Anim BP does not translate after swapping root bone on particular Anim section in Sequencer

UE - Anim - Anim in Engine - Apr 19, 2023

Repro Rate: 5/5 Regression: Unconfirmed - Functionality is not implemented in previous version Skeletal Mesh with default slot Anim BP applied does not translate after Swap Root Bone on particular ...

Character Using Move to Location or Actor Stutters

UE - AI - Jun 9, 2016

Characters using Move to Location or Actor will briefly pause with each few steps during their movement. This did not occur in 4.11.2 binary, this is a regression. Found in 4.12.1 binary. Reproduc ...

Create Comment from Selection Option Not Working in Behavior Tree

Tools - Jun 8, 2016

In a behavior tree, while having multiple nodes selected, using the Create Comment from Selection option does not create a comment box as expected. Found in 4.12.1 binary. Reproduced in 4.11.2 bina ...

Multiple Timeline Tracks disappear when first track is collapsed

Tools - Mar 6, 2017

When collapsing a timeline track, if there are over 5 tracks below it, some will disappear. This is a closer look at but UE-18550 Workaround Simply scroll on the timeline tracks to repopulate the ...

Materials are added to a Model that has been modified by Cube Grid

UE - Graphics Tools - Modeling Tools - Apr 3, 2023

This is not a regression. Tested in //UE5/Release-5.1 CL23901901 Changing materials before making a change to a model with cube grid causes that previous selected material to be added to the model ...

Editor.Plugins.Tools.Modeling.EditorMode.ExtrudePolygons.* test cases fail in headless mode due to stylus error log.

UE - Graphics Tools - Modeling Tools - Jan 15, 2025

Hello! In UE 5.5 Preview, new stylus code was introduced, which can cause a test failure in an unrelated test suite, Editor.Plugins.Tools.Modeling.EditorMode.ExtrudePolygons.*. The test indirectly ...

Mover character flickers downward while crouched and moving every so often

UE - Gameplay - Player Movement - Mover - May 8, 2025

Repro Rate 5/5 Packaged onWindows - 10 - Enterprise - L3864 Processor: AMD Ryzen Threadripper PRO 3975WX 32-Cores 3.50 GHz RAM: 128 GB GPU: NVIDIA GeForce RTX 3080 GPU Driver Version: 572.83 ...

Collision for bsp stays in level after bsp is deleted

UE - LD & Modeling - Modeling Tools - BSP - Jun 30, 2015

If a bsp brush is deleted from a level, the level has geometry built, and the user presses play then uses the "show collision" console command, the collision for the bsp wlil still appear. This does ...

Open a level that contains instanced meshes (with built lighting) will crash the editor

UE - Graphics Features - Mar 14, 2015

Open a level that contains instanced meshes will crash the editor. Per the users description, the level must have had lighting built and then another level loaded or the editor restarted. Once the ...