Spectator cameras don't seem to be set to the correct transform when the ChangeState/ClientGoToState functions are called when using a dedicated server. After testing on a listen server, it appear ...
When running multiple clients in PIE, It looks like first created viewport client handles every input event. I tried to narrow down the causes and found that it's because SlateApplication knows jus ...
Switching through a non-perspective view disables the OCIO color transformation until perspective is re-selected. (There is also a related Slate-Editor issue where the visible viewport label doesn't ...
In 4.27, ray traced point lights can leak through thin meshes. This bug does not exist in Unreal Engine 5, due to many of the potential rendering areas being fundamentally changed. ...
When the RHIGetAvailableResolutions function fills the array that is passed in as the first argument, it will end up filling some slots with duplicate resolutions (including refresh rate) when the b ...
In the given answerhub example, the user has a print string coming from IsNotValid on a check of *TryGetPawnOwner*. This is returning a false negative to him when he PIE's because the Preview insta ...
A Blueprint marked Dirty will appear in the Windows Task Bar with an asterisk beside its name. Saving this Blueprint will remove the Dirty flag, but the Task Bar will continue to show the BP as Dirt ...
Deleting a bound function from a widget sets the binding to None which causes compile to fail. Deleting a bound function from a widget sets the binding to None which causes compile to fail The li ...
Re-importing a JSON file causes the asset window to be cleared out until the file is reopened in the editor. ...