Automation Wait for Loading node crashing with fatal error in shipping build

UE - Automation Test - Jun 8, 2023

Using the Automation Wait for Loading node in a shipping build causes a fatal error when the node is called. This issue is occurring in Binary  //UE5/Release-5.2 @ CL 25360045  This issue is occur ...

Level Sequences- Overriding binding of a spawnable mid-playback doesn't despawn spawnable

UE - Anim - Sequencer - Jun 8, 2023

Reported by user in UDN. Overriding the binding of a spawnable actor track while the sequence is playing will result in 2 visual copies of the actor, the original spawnable, which doesn't get destr ...

Opening Unreal Editor on Mac does not start the Unreal Trace Server.

UE - Foundation - Insights - Jun 7, 2023

Unreal Trace Server does not start with unreal editor. If unreal insights is run it will start. ...

Crash with Assert after adding large sections to landscape

UE - Graphics Tools - Terrain - Jun 7, 2023

This is a regression as it does not happen in //UE5/Release-5.1.1 ...

Media Plate Actor becomes blacked out when set to Spawnable in a Level Sequencer

UE - Virtual Production - Rendering - Jun 7, 2023

saving a media plate actor set to spawnable in a level sequence causes the media plate actor to become black. there are two known workarounds 1. toggling the Media plate to Possessable, and Spawnabl ...

Odd Refraction on Close Planes

UE - Rendering Architecture - Jun 7, 2023

We're seeing odd refraction when we have two close planes where the front plane has a translucent shader with a refraction not equal to one. I've included a project with the following setup:Two equa ...

Windows SDKs not recognized for HoloLens Development

UE - Platform - XR - Jun 5, 2023

This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...