Skeletal meshes do not respect collision changes from World Dynamic, always returns as Dynamic. Regression (no) issue (does) occur in 4.12.5 ...
Editor is crashing when setting closed loop in the construction script of a blueprint. This did not occur in 4.12.5 following the same repro, this is a regression. ...
"Position" is misspelled for the node: "Get Bone Position and Orientation" It is currently spelled, "Postion." ...
When enabling local space in the required module the ribbon type data doesn't behave as expected. In the test project the two versions of a particle system have been set up one with local space enab ...
Text in the tutorials is not being displayed properly. Instead, the XML markup is being shown as displayed in the attached screenshot. This does not occur in 4.12.5, and is a regression. This occ ...
When you have the mouse cursor set to show in game, if you use shift+f1 to unlock the mouse, eject, and then attempt to click and move an actor using the transform gizmo, you are unable to do so. S ...
Tessellation appears to cause textures to appear incorrectly in the right eye of the vive ...
Any variable with the type of any object reference (Actor, curve float, etc.) causes the variable not to appear on the Get Class Defaults node. Regression: No - issue occurs in binary 4.12.5 as wel ...
Shots have little visible indication when they are overlapping. This can cause some visual confusion as to why events and spawnables from a shot that looks like it should end are still triggering ...