Found on: 4.15 Binary CL-3247232 Unable to package for android when Configure for deployment to Daydream is selected. (Packaging without it enabled succeeds even with the same other settings, but c ...
A crash occurs when using the Ansel screen capture plugin. Some of the crashes are actually silent crashes and the editor becomes unresponsive, but does not produce a Crash Report Dialog window. Ot ...
Cannot change the Strength value on a Physics Constraint to anything other than the default value in the Viewport Details panel. When changed the editor will pause and replace the value with — This ...
This does not occur in 4.14.2 at CL 3241561 ...
When a transparent material has "Allow Custom Depth Writes" enabled it is prone to have artifacts in the custom depth buffer under specific conditions. The conditions are as follows:The translucent ...
Editor will crash when a skeletal mesh has been added to a level and then reopening the project later if you try and access this level. If you attempt to open the skel meshes in the content browser ...
Physics isn't disabled on Destructible when Simulate Physics is set to Disabled. The Destructible seems to only be set to sleep and will wake if the player or any other physics object touches the de ...
An ensure is being triggered when you set simulate physics on a child actor on the server and then force net update. Found in 4.14.2 CL# 3241561. Reproduced in 4.16 Main CL#3247538 ...
Per https://udn.unrealengine.com/questions/329261/stopallsounds-fails-check-with-level-streaming.html The audio threading work missed a case where an audio thread only function was being called fro ...
Cannot select keys and audio tracks at the same time ...