In 4.14 when entering the volume the screen brightens which is expected. The problem is that in 4.15 it brightens more. So much so that some static meshes are rendered almost completely white. I ...
Whenever you use the same login to connect to SVN source control in the editor, the editor's SVN plugin is unable to differentiate between two working copies of the same repo. Any checkouts made in ...
This is a commonly reported crash from Mac users in the community. The repro steps are currently unknown, and appear to be varied based on user information below.zoomed out quickly while in a bluepr ...
Noticing a couple assets remaining when force deleting a folder in a first person template. Regression: Yes works in 4.13 ...
Launching the editor with DX12 from a command window is crashing the engine. Note Crash occurs on Nvidia version 376.19 and does not occur on 376.33 This is a Regression ...
Crouch node does not appear to have any affect when called. The Is Crouching always returns false ...
Play Rate does not affect audio tracks. Slowing the play rate also causes the audio tracks to repeat with an offset. Note: This is working straight from a Sound Wave. If you use a sound cue, the ...
The Subsurface shading looks incorrect in the Blueprint Viewport window. Adjusting the cvar for r.sss.checkerboard from the default value of 2 to 1 looks more correct and a value of 0 switches back ...
Point and Spot Lights no longer work when using the Orthographic Camera Projection Mode. Note that the Directional Light still works as intended. This is a regression from behavior that worked in ...
Users project fails to build after upgrading due to an unowned pin from a split "Get Velocity" vector pin. ...