Possibly related to [Link Removed]. This affects Static, Stationary, and Movable point lights when upgrading a project from 4.18 to 4.19.2 or Main (tested in CL 4101872). If you click the "Reset to ...
Crash always occurs when executing Visualize Texture Command with Texture id. Looks like GVisualizeTexture.Mode doesn't affect correctly. Workaround: VisualizeTexturePresent.cpp FVisualizeText ...
Have attached examples of this in action, including breakpoints showing the FDateTime::Ticks count as zero. Also showed that this is an issue for the existing GetYear/GetMonth/GetDay methods (and an ...
This is a regression Tested in: //UE4/Release-4.26.2 CL15973114 Binary - Did not reproduced //UE4/Release-4.27.1 CL17735300 Binary - Reproduced //UE5/Release-5.0-EarlyAccess CL16682836 Binary - Repr ...
Landscape seams appear between world composition browser imported heightmap tiles. Workaround: Run over seam with smoothing tool set to strength 0.0 ...
Sublevels appear dirty when the level browser is closed and re-opened. ...
Cast nodes compile without warning when no object is assigned to the cast nodes object input pin. ...
If a user sets the player controller to a custom Player Controller inside of a gamemode, then compiles, saves, and closes both the blueprint and the editor. Upon reloading the player controller in t ...
When the Windows 10 Chinese Pinyin keyboard is being used to enter text into a context menu in a graph editor and is interrupted by the context menu being closed, the editor freezes and results in a ...
When adding the word 'Tick' to HideCategories in a blueprint or C++ project, the Editor crashes, with a crash reporter. ...