EditorOnly Actor-subclass blueprints cause SavePackage warning "A dependency '%s' of '%s' was filtered, but is mandatory"

UE - Gameplay - Blueprint - Apr 20, 2020

https://udn.unrealengine.com/questions/570767/filtering-bug-with-iseditoronlyactor.html On a a blueprint that inherits from an actor class such as FunctionalActor, the user can mark Actor::bIsEdito ...

Crash reimporting an FBX with LODs and Morph Targets, but leaving "Import LODs" disabled

UE - Editor - Content Pipeline - Import and Export - Jan 4, 2017

Error message: Assertion failed: ImportedResource->LODModels.IsValidIndex(LODIndex) [Link Removed] [Line: 282] Source Context: 270 * Constructor. 271 * Converts a skeletal mesh to ...

Crash Occurs When Creating a Blueprint From a Nav Link Proxy

UE - Gameplay - Blueprint - Sep 27, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

[CrashReport] UE4Editor_CoreUObject!UObjectProperty::SerializeItem() [propertyobject.cpp:39]

UE - Gameplay - Blueprint - Apr 19, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

Sub Animation Blueprint causes crash when compiling character BP

OLD - Anim - Dec 9, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 931 OutputCurveMap(AnimationCurves[(uint8)EAnimCurveType::AttributeCurve], Canvas, Displa ...

[CrashReport] UE4Editor_Renderer!FBatchingSPDI::DrawMesh() [primitivesceneinfo.cpp:47]

UE - Graphics Features - Jan 3, 2017

Error message: Assertion failed: Mesh.VertexFactory->IsInitialized() [Link Removed] [Line: 45] Source Context: 32 // Keep a reference to the hit proxy from the FPrimitiveSceneInfo, to ensu ...

[CrashReport] UE4Editor_Engine!USkeleton::GetSmartNameContainer() [skeleton.cpp:1315]

OLD - Anim - Oct 5, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 1300 FSmartNameMapping* Mapping = SmartNames.GetContainerInternal(ContainerName); 1301 ...

[CrashReport] UE4Editor_CoreUObject!FWeakObjectPtr::operator=() [weakobjectptr.cpp:28]

UE - Anim - Sequencer - Nov 3, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

[CrashReport] UE4Editor_CoreUObject!UObjectPropertyBase::CheckValidObject() [propertybaseobject.cpp:510]

UE - Gameplay - Blueprint - Sep 28, 2017

This is a trending crash after the 4.17.2 hotfix, but has occurred since 4.17.0. Users have not provided any description of their actions when the crash occurred. The callstack shares similarities ...

[CrashReport] UE4Editor_CoreUObject!HandlePlaceholderScriptRef() [class.cpp:1416]

UE - Gameplay - Blueprint - Nov 10, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...